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6 Commits
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4
Makefile
4
Makefile
@@ -40,6 +40,6 @@ lint:
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golint .
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clean:
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rm -f build
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rm -rf internal/resources
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- rm -r build
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- rm -rf internal/resources
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38
README.md
38
README.md
@@ -1,9 +1,8 @@
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# rtl-gopow
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Render tables from rtl_power to a nice heat map
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Here is an render of rtl_power tool scanning 80-90 MHz during 2.5 hours moving in a car. .
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Render tables from rtl_power to a nice heat map. Faster and easier to use than other tools, gopow does not require a scripting enviroment, dependencies or development enviroment to run. Just download the binary and execute. At the same time gopow offers 2-3.6 times the performance compared to script based tools, depending on input file.
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# Availability
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Since Go is easy to cross compile, this tool can be easily distributed as a binary without any dependencies. You'll find it under Releases here on github. The following platforms are avalible as a ready to run binary file:
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## Availability
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Since Go is easy to cross compile, this tool can be easily distributed as a binary without any dependencies. You'll find it under [Releases](https://github.com/dhogborg/rtl-gopow/releases) here on github. The following platforms are avalible as a ready to run binary file:
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* OS X (x64)
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* Linux (x64)
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@@ -11,9 +10,37 @@ Since Go is easy to cross compile, this tool can be easily distributed as a bina
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* Linux (arm7)
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* Windows (x64)
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https://github.com/dhogborg/rtl-gopow/releases
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## Building
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(only needed if making changes to the source, otherwise you can download a [release binary](https://github.com/dhogborg/rtl-gopow/releases))
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### Install tooling
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`make setup` will install [go-bindata](https://github.com/jteeuwen/go-bindata) which is needed to build the resources. Make sure $GOPATH/bin is in your $PATH so your shell can find the tool.
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### Make resources
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`make resources` will compile rtl-gopow/resources/ to rtl-gopow/internal/resources/resources.go. This file is disposable and will re-generate on every build.
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### Make build
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Every platform has it's own make command.
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* `make build_darwin`
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* `make build_linux`
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* `make build_arm5`
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* `make build_arm7`
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* `make build_win`
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All commands will compile a binary to rtl-gopow/build/gopow[.exe] and create a distributable zip file. For more info on cross compilation see [this document](http://dave.cheney.net/2013/07/09/an-introduction-to-cross-compilation-with-go-1-1).
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`make all` will build all platforms and create zip files in rtl-gopow/build/ and then remove the executable files.
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### go build/run
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Before runnning `go build *.go` or `go run *.go` make sure the resources has been generated by `make resources`.
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## Performance
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A render of a 600 MB csv file takes about 2 minutes on a 2,4 GHz Intel Core i5. There is still lots of room for improvement on that though. Memory usage is quite horrid.
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Compared to script based tools gopow will run more than 2x faster for smaller files, and more than 3x faster for bigger files.
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## Options
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```
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GLOBAL OPTIONS:
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@@ -26,3 +53,6 @@ GLOBAL OPTIONS:
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--version, -v print the version
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```
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## Demo
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Here is an render of rtl_power tool scanning 80-90 MHz during 2.5 hours moving in a car. .
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12
gopow.go
12
gopow.go
@@ -14,7 +14,7 @@ func main() {
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app := cli.NewApp()
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app.Name = "RTL GoPow"
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app.Usage = "Render a rtl_power CSV output as waterfall image"
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app.Version = "0.0.1"
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app.Version = "0.0.3"
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app.Author = "github.com/dhogborg"
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app.Email = "d@hogborg.se"
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@@ -68,6 +68,16 @@ func main() {
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Value: "png",
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Usage: "Output file format, default png [png,jpeg]",
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},
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cli.Float64Flag{
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Name: "max-power",
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Value: 0,
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Usage: "Define a manual maximum power (format nn.n)",
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},
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cli.Float64Flag{
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Name: "min-power",
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Value: 0,
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Usage: "Define a manual minimum power (format nn.n)",
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},
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cli.BoolFlag{
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Name: "verbose",
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Usage: "Enable more verbose output",
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@@ -13,11 +13,17 @@ import (
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"github.com/dustin/go-humanize"
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)
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const (
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PowerConfigAuto = -9813
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)
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type RunConfig struct {
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InputFile string
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OutputFile string
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Format string
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Annotations bool
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MaxPower float64
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MinPower float64
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}
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type GoPow struct {
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@@ -33,6 +39,15 @@ func NewGoPow(c *cli.Context) (*GoPow, error) {
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OutputFile: c.String("output"),
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Format: c.String("format"),
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Annotations: !c.Bool("no-annotations"),
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MaxPower: c.Float64("max-power"),
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MinPower: c.Float64("min-power"),
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}
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if !c.IsSet("max-power") {
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config.MaxPower = PowerConfigAuto
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}
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if !c.IsSet("min-power") {
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config.MinPower = PowerConfigAuto
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}
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if config.InputFile == "" {
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@@ -66,10 +81,20 @@ func NewGoPow(c *cli.Context) (*GoPow, error) {
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func (g *GoPow) Render() error {
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conf := &RenderConfig{}
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if g.config.MaxPower != PowerConfigAuto {
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conf.MaxPower = &g.config.MaxPower
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}
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if g.config.MinPower != PowerConfigAuto {
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conf.MinPower = &g.config.MinPower
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}
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log.Debug("staring render")
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g.timestamp = time.Now()
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table, err := NewTable(g.config.InputFile)
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table, err := NewTable(g.config.InputFile, conf)
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if err != nil {
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return err
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}
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@@ -77,7 +102,7 @@ func (g *GoPow) Render() error {
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g.image = table.Image()
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for y, row := range table.Rows {
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for x, _ := range row.Samples {
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for x := range row.Samples {
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g.image.Set(x, y, table.ColorAt(x, y))
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}
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}
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@@ -1,6 +1,7 @@
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package gopow
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import (
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"math"
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"strconv"
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"strings"
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"time"
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@@ -108,9 +109,9 @@ func (l *LineComplex) AddSamples(line *LineComplex) {
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func (l *LineComplex) HighSample() float64 {
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high := float64(-99999)
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high := float64(math.MaxFloat64 * -1)
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for _, sample := range l.Samples {
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if sample > high {
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if sample > high && !math.IsInf(sample, 0) {
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high = sample
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}
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}
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@@ -119,9 +120,10 @@ func (l *LineComplex) HighSample() float64 {
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}
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func (l *LineComplex) LowSample() float64 {
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low := float64(99999)
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low := float64(math.MaxFloat64)
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for _, sample := range l.Samples {
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if sample < low {
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if sample < low && !math.IsInf(sample, 0) {
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low = sample
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}
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}
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@@ -1,6 +1,7 @@
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package gopow
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import (
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"bytes"
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"image"
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"image/color"
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"io/ioutil"
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@@ -16,12 +17,10 @@ import (
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type TableComplex struct {
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File string // our input file
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Config *RenderConfig
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Rows []*LineComplex
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Min float64 // minimum power value, used for color rendering
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Max float64 // maximum dito
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Bins int // horizontal slots, columns, bandwidth
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Integrations int // vertical slots, rows
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@@ -32,11 +31,19 @@ type TableComplex struct {
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TimeEnd *time.Time
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}
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func NewTable(file string) (*TableComplex, error) {
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// RenderConfig overrides automaticly calculated defaults
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type RenderConfig struct {
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MinPower *float64 // minimum power value, used for color rendering
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MaxPower *float64 // maximum dito
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}
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func NewTable(file string, conf *RenderConfig) (*TableComplex, error) {
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log.Debug("creating table")
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t := &TableComplex{}
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t := &TableComplex{
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Config: conf,
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}
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err := t.Load(file)
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if err != nil {
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@@ -69,17 +76,16 @@ func (t *TableComplex) Load(file string) error {
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func (t *TableComplex) parseBuffer(filebuffer []byte) []*LineComplex {
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t.Max = float64(math.MaxFloat64 * -1)
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t.Min = float64(math.MaxFloat64)
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var max = float64(math.MaxFloat64 * -1)
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var min = float64(math.MaxFloat64)
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block := string(filebuffer)
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lines := strings.Split(block, "\n")
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lines := bytes.Split(filebuffer, []byte("\n"))
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table := map[string][]*LineComplex{}
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for _, l := range lines {
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cells := strings.Split(l, ",")
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cells := strings.Split(string(l), ",")
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line := NewLineComplex(cells)
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if table[line.Hash] == nil {
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@@ -100,11 +106,11 @@ func (t *TableComplex) parseBuffer(filebuffer []byte) []*LineComplex {
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rows = append(rows, row)
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if t.Min > row.LowSample() {
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t.Min = row.LowSample()
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if min > row.LowSample() {
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min = row.LowSample()
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}
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if t.Max < row.HighSample() {
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t.Max = row.HighSample()
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if max < row.HighSample() {
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max = row.HighSample()
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}
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t.HzLow = row.HzLow
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@@ -134,9 +140,17 @@ func (t *TableComplex) parseBuffer(filebuffer []byte) []*LineComplex {
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sort.Sort(LineSort(rows))
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if t.Config.MaxPower == nil {
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t.Config.MaxPower = &max
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}
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if t.Config.MinPower == nil {
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t.Config.MinPower = &min
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}
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log.WithFields(log.Fields{
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"pMax": t.Max,
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"pMin": t.Min,
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"pMax": *t.Config.MaxPower,
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"pMin": *t.Config.MinPower,
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}).Debug("integrated lines")
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t.Integrations = len(rows)
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@@ -176,7 +190,6 @@ func (t *TableComplex) IntegrateLines(lines []*LineComplex) *LineComplex {
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if i > 0 {
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masterline.AddSamples(l)
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}
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}
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return masterline
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@@ -186,14 +199,21 @@ func (t *TableComplex) ColorAt(x, y int) color.Color {
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cell := t.Rows[y].Sample(x)
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hue_start := 236.0
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hue_end := 0.0
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hueStart := 236.0
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hueEnd := 0.0
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span := (t.Min - t.Max) * -1
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h_per_deg := (hue_start - hue_end) / span
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pow_normalized := cell - t.Min
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pow_degrees := pow_normalized * h_per_deg
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hue := hue_start - pow_degrees
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span := (*t.Config.MinPower - *t.Config.MaxPower) * -1
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hPerDeg := (hueStart - hueEnd) / span
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powNormalized := cell - *t.Config.MinPower
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powDegrees := powNormalized * hPerDeg
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hue := hueStart - powDegrees
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if hue > hueStart {
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hue = hueStart
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}
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if hue < hueEnd {
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hue = hueEnd
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}
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return colorful.Hsv(hue, 1, 0.90)
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Reference in New Issue
Block a user