Add pyqtSlot to callables
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@@ -2,11 +2,11 @@ import os
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import sys
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from pydub import AudioSegment
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from pygame import mixer
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from PyQt5.QtCore import QTimer, QTimer
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from PyQt5.QtCore import QTimer, QTimer, pyqtSlot, QObject
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import qtawesome as qta
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class AudioPlayer(object):
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class AudioPlayer(QObject):
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"""
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This is the audio player widget. The only public methods are the __init__
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method and set_audio_player, which loads the current file. Everything else
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@@ -16,6 +16,7 @@ class AudioPlayer(object):
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__time_step = 500 # Milliseconds.
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def __init__(self, play, pause, stop, volume, audio_progress):
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super().__init__()
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self.__paused = False
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self.__first_call = True
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self.__play = play
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@@ -43,6 +44,7 @@ class AudioPlayer(object):
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color_disabled = '#7a7a7a'))
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self.__stop.setIconSize(self.__stop.size())
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@pyqtSlot()
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def __set_volume(self):
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if mixer.get_init():
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mixer.music.set_volume(self.__volume.value() / self.__volume.maximum())
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@@ -57,6 +59,7 @@ class AudioPlayer(object):
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self.__enable_buttons(False, False, False)
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self.__paused = False
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@pyqtSlot()
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def __update_bar(self):
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pos = mixer.music.get_pos()
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if pos == -1:
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@@ -79,6 +82,7 @@ class AudioPlayer(object):
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self.__play.setEnabled(True)
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self.__audio_file = full_name
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@pyqtSlot()
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def __play_audio(self):
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if not self.__paused:
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if self.__first_call:
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@@ -95,12 +99,14 @@ class AudioPlayer(object):
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self.__timer.start(self.__time_step)
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self.__enable_buttons(False, True, True)
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@pyqtSlot()
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def __stop_audio(self):
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mixer.music.stop()
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self.__audio_progress.reset()
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self.__timer.stop()
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self.__enable_buttons(True, False, False)
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@pyqtSlot()
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def __pause_audio(self):
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mixer.music.pause()
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self.__timer.stop()
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