Working audio player with pygame

This commit is contained in:
alessandro90
2018-09-26 16:04:52 +02:00
parent cfba6bb0b3
commit 0539a74c89
2 changed files with 75 additions and 55 deletions

View File

@@ -1,68 +1,88 @@
import os
import sys
from PyQt5.QtCore import QUrl, QFileInfo
from PyQt5.QtMultimedia import QMediaContent, QMediaPlayer
from pygame import mixer
from PyQt5.QtCore import QTimer
class AudioPlayer(object):
"""
This is the audio player widget. The only public methods are the __init__
method and set_audio_player, which loads the current file. Everything else
is managed internally.
"""
__time_step = 1000
def __init__(self, play, pause, stop, volume, audio_progress):
self.play = play
self.pause = pause
self.stop = stop
self.volume = volume
self.audio_progress = audio_progress
self.audio_file = None
self.player = QMediaPlayer()
self.player.setVolume(51)
self.player.durationChanged.connect(self.set_max_progress_bar)
self.player.positionChanged.connect(self.set_progress_bar)
self.play.clicked.connect(self.audio)
self.pause.clicked.connect(self.pause_audio)
self.stop.clicked.connect(self.stop_audio)
self.player.stateChanged.connect(self.reset_audio_widget)
self.volume.valueChanged.connect(self.set_volume)
mixer.init()
self.__paused = False
self.__play = play
self.__pause = pause
self.__stop = stop
self.__volume = volume
self.__audio_progress = audio_progress
self.__audio_file = None
self.__timer = QTimer()
self.__timer.timeout.connect(self.__update_bar)
self.__play.clicked.connect(self.__play_audio)
self.__pause.clicked.connect(self.__pause_audio)
self.__stop.clicked.connect(self.__stop_audio)
self.__volume.valueChanged.connect(self.__set_volume)
def set_volume(self):
self.player.setVolume(self.volume.value())
def __set_volume(self):
mixer.music.set_volume(self.__volume.value() / self.__volume.maximum())
def reset_audio_widget(self):
if self.player.state() == QMediaPlayer.StoppedState:
self.audio_progress.setValue(0)
self.volume.setValue(51)
self.pause.setEnabled(False)
self.stop.setEnabled(False)
def __reset_audio_widget(self):
self.__audio_progress.reset()
self.__volume.setValue(50)
self.__enable_buttons(False, False, False)
self.__paused = False
if mixer.music.get_busy():
mixer.music.stop()
self.__timer.stop()
def set_max_progress_bar(self):
print(self.player.duration())
self.audio_progress.setMaximum(self.player.duration())
def __update_bar(self):
pos = mixer.music.get_pos()
if pos == -1:
self.__timer.stop()
self.__audio_progress.reset()
else:
self.__audio_progress.setValue(pos)
def set_progress_bar(self):
print(self.player.position())
self.audio_progress.setValue(self.player.position())
def set_media_player(self):
self.player.setMedia(QMediaContent(self.audio_file))
def __set_max_progress_bar(self):
self.__audio_progress.setMaximum(
mixer.Sound(self.__audio_file).get_length() * 1000
)
def set_audio_player(self, fname):
self.reset_audio_widget()
self.play.setEnabled(False)
full_name = os.path.join('Data', 'Audio', fname + '.mp3')
if QFileInfo(full_name).exists():
print('exists')
self.play.setEnabled(True)
self.audio_file = QUrl.fromLocalFile(full_name)
self.set_media_player()
self.__reset_audio_widget()
full_name = os.path.join('Data', 'Audio', fname + '.ogg')
if os.path.exists(full_name):
self.__play.setEnabled(True)
self.__audio_file = full_name
self.__set_max_progress_bar()
mixer.music.load(full_name)
mixer.music.set_volume(self.__volume.value())
def __play_audio(self):
if not self.__paused:
mixer.music.play()
else:
print('not exists')
mixer.music.unpause()
self.__paused = False
self.__timer.start(self.__time_step)
self.__enable_buttons(False, True, True)
def audio(self):
self.player.play()
self.stop.setEnabled(True)
self.pause.setEnabled(True)
def __stop_audio(self):
mixer.music.stop()
self.__timer.stop()
self.__enable_buttons(True, False, False)
def stop_audio(self):
self.player.stop()
def __pause_audio(self):
mixer.music.pause()
self.__timer.stop()
self.__paused = True
self.__enable_buttons(True, False, False)
def pause_audio(self):
self.player.pause()
def __enable_buttons(self, play_en, pause_en, stop_en):
self.__play.setEnabled(play_en)
self.__pause.setEnabled(pause_en)
self.__stop.setEnabled(stop_en)

View File

@@ -289,7 +289,7 @@ QPushButton:disabled {
<string notr="true"/>
</property>
<property name="value">
<number>75</number>
<number>0</number>
</property>
<property name="textVisible">
<bool>false</bool>
@@ -416,13 +416,13 @@ QSlider::handle:horizontal {
</string>
</property>
<property name="minimum">
<number>1</number>
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>51</number>
<number>50</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>